| Command | Purpose |
| !add [gameid[,gameid,...]] |
Adds the user to a game in the topic. |
| !remove [gameid[,gameid,...]] (or anything starting with !remove) |
Removes a user from the games given If no gameid is given, then you will be removed from all games in topic. |
| !who [gameid[,gameid,...]] | Lists the people signed up for the given game(s). |
| !ip [gameid] <newips> (or anything starting with !ip) Restricted command (limit,ip) - defaults to all |
Sets the IP to be used for the given game. If no gameid is given and there is only one game in topic, the IP for that will be set. |
| !motd <message> Restricted command (limit,motd) - defaults to admins,opped |
Sets the message to be shown in topic all the time (the message of the day). |
| !deleteip [gameid[,gameid,...]] (or anything starting with !deleteip) |
Clears the IP for the the given game(s). If no gameid is given and there is only one game in topic, its IP is cleared. |
| !lastgame | Tells the user when the last game was started in the channel. |
!promote |
Sends a notice to the channel asking people to !add up! |
!reset |
Removes everyone signed up in the topic |
| !pickups [gameid[,gameid,...]] Restricted command (limit,gamecontrol) - defaults to admins |
Sets the games available for adding to in topic. !pickups duel:2,ctf:10 |
| !update | Any changes made to pickup,addpolicy will take effect. |
| Command | Purpose |
!q3 <ip> |
Sends a Quake3-style "getstatus" command to the server and displays the server status. |
!hl <ip> |
Sends a set of HalfLife queries to the server and displays the server status. |
| Command | Purpose |
| !ban [channel] <nickname> [duration]
<reason> Restricted command (limit,ban) - defaults to admins,opped |
Sets a ban on the given nickname. If the user is online,
a ban on their hostmask will be set and they will be kicked from the channel. |
| !banlist [channel] Restricted command (limit,ban) - defaults to admins,opped |
Private messages the user with the current banlist for the channel |
| !unban <nickname> Restricted command (limit,ban) - defaults to admins,opped |
Removes the ban on the given nickname. |
| Command | Purpose |
| !auth | Identifies you to the bot. On QuakeNet your Q username is looked up. |
| !whoami | Instructs the bot to tell you who you're authed as. |
| Command | Purpose |
| !reauth | Tells the bot to re-auth with Q, can only be called by channel admins. Useful if Q auth is lost in a netsplit, and the bot does not get authed. |
| Command | Purpose |
| !nickometer [nickname] | Tells you how lame the bot rates the given nickname! Disable this in your channel with !set nickometer off |
New! You can now use Revok's excellent topic generator to try and generate your own pickup topic vars!
The administration commands are slightly more complicated than a list of single commands. Most administrative tasks involve using the !set command. This associates a some text with a name. For example...
!set limit,ban admins,opped,voiced
...would associate the text "admins,opped,voiced" with the (variable) name "limit,ban". Now the bot knows to allow all admins, ops, and voiced people access to the !ban command.
Other variables you can set, along with their defaults (with C in place of the colour character, and B in place of the bold character) are listed below.
| Variable name | Default value | Explanation |
| pickup,format | "C4Next Game: $games$${ B|| }motd$" | What the topic looks like when pickup is enabled. Can contain:
|
| pickup,format,games | "C06$players$${ C4@ }ip$" | How each game that appears in the pickup topic is formatted. Can contain:
|
| pickup,format,games,sep | "C12 ][ " | What separates each game in the topic. |
| pickup,format,games,players | "$num$:$nick$" | How each player is displayed. |
| pickup,format,games,players,sep | "/" | What separates a player from the next one. |
| pickup,format,firstgame | "C06$players$${ C4@ }ip$" | The pickup,format,firstgame variables are very similar to the pickup,format,games variables, each doing the same thing. However, if there is more than one gametype, or server rotation is being used then the ,games variables will show all gametypes/servers in topic, and the ,firstgame variables will show only the first. |
| pickup,format,firstgame,players | "$num$:$nick$" | |
| pickup,format,firstgame,players,sep | "/" | |
| pickup,who_msg | "C10[B$id$B]C6 $players_compact$" | The message sent to clients as a reply to !who. |
| pickup,who_msg,sep | "C4][ " | What separates multiple !who replies. |
| pickup,who_msg,players_compact | "$nick$" | How each player is displayed in the !who reply. |
| pickup,who_msg,players_compact,sep | "/" | What separates each player in the !who reply. |
| pickup,servercheck | "off" | When set to q3 or hl,
a pickup will not be allowed to start unless the bot has checked the server,
and found there to be enough spaces for all players. When set to off, a pickup will be started without any server checks. |
| pickup,addpolicy | "0" | 0 - !add adds to no servers and generates an error if there
are multiple games in topic. Remember to !update after changing this setting. |
| pickup,randomcaptains | "off" | on - choose two random captains for each game |
| pickup,rotateservers | "on" | on - when a game starts on a server, put it to the back of the list (server rotation) |
| bans,defaultlength | "86400" | The default ban time... in seconds! 86400 is one day. |
| limit,ip | "all" | Set who can use !ip and !deleteip |
| limit,promote | "all" | Set who can use !promote |
| limit,reset | "admins,opped" | Set who can use !reset |
| limit,gamecontrol | "admins" | Set who can use !pickups and !pickuprotate |
| nickometer | "on" | Whether or not the !nickometer trigger should work in the channel. |
(There are many more variables not listed - most notably the ones for changing the outputs of !q3-style commands)
Other commands that may be useful:
| Command | Purpose |
| !help | Shows a handy link to www.echbot.com :-) |
| !topic | Shows how to make mirc repeat your topic. |
| !set <variable> Admins only. |
Show the value of the given variable. |
| !set <variable> <value> Admins only. |
Set the given variable. |
| !unset <variable> Admins only. |
Set the given variable back to its default. |
| !alias | Show the list of aliases. Aliases are used to make looking up regularly used servers easier. For instance, you could alias your main server as server1 with "!alias server1 123.123.123.123:2345 pw: myserver" and then !ips server1, !q3 server1 etc can be used. |
| !alias <aliasname> | Show the IP defined for the given aliasname. |
| !alias <aliasname> <ip> Restricted command (limit,alias) - defaults to admins,opped |
Set the given aliasname to ip. |
| !unalias <aliasname> Restricted command (limit,alias) - defaults to admins,opped |
Removes the given alias. |
These commands are detailed here for the benefit of myself and any others who are running bots for me or themselves. Most users will not have access to these commands.
Global admin ONLY:
!addmodule, !removemodule, !reloadmodules
!listclones, !killclone, !startclone
!setadmins, !clearadmins, !network, !removenetwork
Global or network admin:
!join, !part, !channels
To set the administrators for a channel, you must set the admins variable. Be extremely careful who you set as a channel admin, as they can add or remove admin privileges from any of the other admins. They cannot however remove admin privileges on a channel from network or global admins. For example, to set two users with the QuakeNet auth names of freddy and george as administrators on your channel, you'd do:
WARNING! You must include yourself on the admin list, and ALL auth names must be in lower case.!set admins quakenet_freddy,quakenet_george
If you have any questions, ideas, bug reports, or anything else then please email me.
This page was last updated by Chris Pearson (aka echinus) on 12 August, 2003.